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Creative & Media · GitHub

Make, edit, and manage images, video, and audio.

Useful GitHub projects

9,515 projects

zhibo

sky22333

131stars

无人直播推流脚本,抖音无人直播,B站无人直播,FFmpeg循环推流脚本,循环推流。

TheMovies

skydoves

501stars

🎬 A demo project for The Movie DB based on Kotlin MVVM architecture and material design & animations.

GameLib

skywind3000

527stars
GameLib preview

Single-header C++ Game Library for Beginners — no SDL/DirectX/OpenGL, no setup, just include and play.

29stars

Very Basic example of Booting with Grub, and requesting a graphics mode with Multiboot

  • Boots into 1024 x 768 x 32 Graphics mode.
  • 8 x 8 loyalty free Font
123stars
ComfyUI-Agent-Kit preview

One ComfyUI skill for every AI coding agent (Claude Code, Codex, Gemini CLI, Qwen Code): drives a local ComfyUI end to end. 75 model prompt recipes, 581 templates, plus standalone Seedance, Krea and MiniMax H3 skills. Hardware-aware selection, workflow building, multi-shot video, ControlNet, HDR. By Chronicle of Brothers.

  • Drive ComfyUI from four agents (Claude Code, Codex, Gemini CLI, Qwen Code) off one shared core. GLM via Claude Code is covered too. (docs/AGENTS.md)
  • ~90-tool MCP driver. The agent operates ComfyUI directly: generate, build / edit / validate graphs, queue, download models, manage VRAM, read logs, diagnose.
Creative & MediaPythonApache-2.0GitHub

sac

slmdev

65stars
sac preview

state-of-the-art lossless audio compression

  • Input: wav file with 1-16 bit sample size, mono/stereo, pcm
  • Output: sac file including all input metadata
51stars
molecular-ts preview

Virtual chemistry simultaion. Particle automata. Visualization of the behavior of particles in 2D and 3D space. Artifical life research.

SnapRHI

Snapchat

48stars

A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away the complexity of modern graphics APIs — enabling you to write rendering code once and target multiple backends seamlessly.

46stars

Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks

  • Header only library, inspired by stb, requires no changes to your build system. Simply use #define BGFXH_IMPL before #include to generate an implementation
  • Only pay for what you use. Don't want texture loading? Then don't #include <bgfxh/loadTexture.h>. Only want it
39stars
implisolid preview

🧱 World leading open-source geometry engine in context of Implicit Surface Modelling, featuring sharp edges: Library for Geometric / Solid Modelling mesh generation slicing, and more, based on 🪐 Implicit Surfaces modelling. (Feel free to submit Pull Requests)

tetra3d

SolarLune

527stars

Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.

Sollumz

Sollumz

678stars

Grand Theft Auto V modding suite for Blender. This add-on allows the creation of modded game assets: 3D models, maps, interiors, animations, etc.

  • Import / Export
  • Automatic texture loading