Skip to content
Projects

versatica/mediasoup has 7,417 GitHub stars and 1,255 forks. Star changes are not measured yet. Last checked 2026-11-07 18:00 UTC. Last push 2026-11-06.

How these counts are measured

Cutting Edge WebRTC Video Conferencing

What you can do

  • ECMAScript 6/Idiomatic Rust low level API.
  • Multi-stream: multiple audio/video streams over a single ICE + DTLS transport.
  • ICE / DTLS / RTP / RTCP over UDP and TCP.
  • Simulcast and SVC support.

Measured star growth

in 24h
Update delayed
in 7 days
Collecting history
in 15 days
Collecting history
in 1 month
Collecting history

Net star changes over overlapping periods, not daily totals. Missing measurements are left blank. Stars measure attention, not software quality.

README.md

Original

mediasoup v3


Website and Documentation

Support Forum

Design Goals

mediasoup and its client side libraries are designed to accomplish with the following goals:

  • Be a SFU (Selective Forwarding Unit).
  • Support both WebRTC and plain RTP input and output.
  • Be a Node.js module or Rust crate in server side.
  • Be a tiny TypeScript and C++ libraries in client side.
  • Be minimalist: just handle the media layer.
  • Be signaling agnostic: do not mandate any signaling protocol.
  • Be super low level API.
  • Support all existing WebRTC endpoints.
  • Enable integration with well known multimedia libraries/tools.

Architecture

Use Cases

mediasoup and its client side libraries provide a super low level API. They are intended to enable different use cases and scenarios, without any constraint or assumption. Some of these use cases are:

  • Group video chat applications.
  • One-to-many (or few-to-many) broadcasting applications in real-time.
  • RTP streaming.

Features

  • ECMAScript 6/Idiomatic Rust low level API.
  • Multi-stream: multiple audio/video streams over a single ICE + DTLS transport.
  • IPv6 ready.
  • ICE / DTLS / RTP / RTCP over UDP and TCP.
  • Simulcast and SVC support.
  • Congestion control.
  • Sender and receiver bandwidth estimation with spatial/temporal layers distribution algorithm.
  • Data message exchange (via WebRTC DataChannels, SCTP over plain UDP, and direct termination in Node.js/Rust).
  • Extremely powerful (media worker thread/subprocess coded in C++ on top of libuv).

Demo Online

Try it at v3demo.mediasoup.org (source code).

Authors

Social

Sponsor

You can support mediasoup by sponsoring it. Thanks!

License

ISC

Explore related projects