quyse/inanity
quyse/inanity has 27 GitHub stars and 5 forks. GitHot measured 0 stars in 24 hours, 0 in 7 days, and 0 in 15 days. Last checked 2026-11-14 01:47 UTC. Last push 2025-11-29.
Measured star growth
- in 24h
- 0
- in 7 days
- 0
- in 15 days
- 0
- in 1 month
- Collecting history
Net star changes over overlapping periods, not daily totals. Missing measurements are left blank. Stars measure attention, not software quality.
About
Cross-platform C++ game engine.
Creative & MediaREADME.md
OriginalInanity
Inanity is a cross-platform C++ game engine. It aims to provide full, abstract-from-all low-level solution for developing graphics applications and games.
Status
The whole engine is work-in-progress, it is far from finished state. There are almost no tools for "end users". The engine is considered as an experimental piece of software for those who doesn't afraid to read the engine's code before using.
Projects using it
Documentation
Licensing
All the code is mine (Copyright (c) Alexander Bich aka Quyse Lert) except third-party code in deps directory. All my code was written from scratch.
- My code is licensed under MIT. See
LICENSEfile. - All third-party code allows permissive licensing in some way. See
NOTICE.mdfile for the full list of libraries and licenses.
Explore related projects
ytdl-org/youtube-dl
Command-line program to download videos from YouTube.com and other video sites
141,559 starsexcalidraw/excalidraw
Virtual whiteboard for sketching hand-drawn like diagrams
135,664 starsgodotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
120,119 starsmrdoob/three.js
JavaScript 3D Library.
118,354 stars