jirikostiha/godot-sharp-some
jirikostiha/godot-sharp-some has 42 GitHub stars and 5 forks. GitHot measured 0 stars in 24 hours. Last checked 2026-11-15 11:49 UTC. Last push 2026-11-10.
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About
Custom drawing extensions for Godot engine.
Creative & MediaREADME.md
OriginalGodot Sharp Some
Is set of extensions for custom drawing API in Godot engine. It simplifies script drawing.
Documentation
Full API reference, guides, and performance benchmarks are available on the Documentation Website.
Versions
| Godot .NET.Sdk | .Net | Branch | Version | Nuget (GodotSharpSome.) | Support |
|---|---|---|---|---|---|
| 4.1 | net8.0 | main | 0.23.0 | Drawing2D | yes |
| 4.0 | net6.0 | main | 0.20.0 | Drawing2D | no |
| 3.3 | netstandard2.0 | sdk_3.3 | 0.19.1 | Drawing2D | bug fixing only |
Features
Includes CanvasItem extensions for drawing various plane shapes and Multiline class extending possibilities of drawing API.
List of features.

Would you like to know more about Drawing2D and see usage examples?
Setup
Add nuget package to your project.
Godot project's .csproj file should look like this:
<Project Sdk="Godot.NET.Sdk/4.1.2">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="GodotSharpSome.Drawing2D" Version="X.X.X" />
</ItemGroup>
</Project>
'X.X.X' is required version.
Contributing
Any ideas, contributions and bug reports are welcome!
For new idea create an issue.
For bug report create an issue.
For contribution create a pull request.
License
Project is under MIT license.