gogcom/galaxy-integrations-python-api
gogcom/galaxy-integrations-python-api has 1,349 GitHub stars and 223 forks. GitHot measured +1 stars in 24 hours. Last checked 2026-11-07 07:28 UTC. Last push 2026-01-29.
NOTE: Please report here only issues related to the python API. Issues and general feedback regarding the GALAXY Client shall be sent via GALAXY Client menu
What you can do
- multistep authorization using a browser built into GOG GALAXY 2.1
- importing owned and detecting installed games
- installing and launching games
- importing achievements and game time
Measured star growth
- in 24h
- +1
- in 7 days
- Update delayed
- in 15 days
- Update delayed
- in 1 month
- Update delayed
Net star changes over overlapping periods, not daily totals. Missing measurements are left blank. Stars measure attention, not software quality.
README.md
OriginalGOG GALAXY Integrations Python API
This Python library allows developers to easily build community integrations for various gaming platforms with GOG GALAXY 2.1.
- refer to our documentation
Note: For integrations targeting GOG GALAXY the below 2.1.0 version, please refer to this version.
Features
Each integration in GOG GALAXY 2.1 comes as a separate Python script and is launched as a separate process that needs to communicate with the main instance of GOG GALAXY 2.1.
The provided features are:
- multistep authorization using a browser built into GOG GALAXY 2.1
- support for GOG GALAXY 2.1 features:
- importing owned and detecting installed games
- installing and launching games
- importing achievements and game time
- importing friends lists and statuses
- importing friends recommendations list
- receiving and sending chat messages
- cache storage
Platform Id's
Each integration can implement only one platform. Each integration must declare which platform it's integrating.
Basic usage
Each integration should inherit from the galaxy.api.plugin.Plugin class. Supported methods like galaxy.api.plugin.Plugin.get_owned_games should be overwritten - they are called from the GOG GALAXY client at the appropriate times.
Each of those methods can raise exceptions inherited from the galaxy.api.jsonrpc.ApplicationError.
Communication between an integration and the client is also possible with the use of notifications, for example: galaxy.api.plugin.Plugin.update_local_game_status.
The minimum implementation requires to override galaxy.api.plugin.Plugin.authenticate and galaxy.api.plugin.Plugin.get_owned_games methods.
import sys
from galaxy.api.plugin import Plugin, create_and_run_plugin
from galaxy.api.consts import Platform
from galaxy.api.types import Authentication, Game, LicenseInfo, LicenseType
class PluginExample(Plugin):
def __init__(self, reader, writer, token):
super().__init__(
Platform.Test, # choose platform from available list
"0.1", # version
reader,
writer,
token
)
# implement methods
# required
async def authenticate(self, stored_credentials=None):
return Authentication('test_user_id', 'Test User Name')
# required
async def get_owned_games(self):
return [
Game('test', 'The Test', None, LicenseInfo(LicenseType.SinglePurchase))
]
def main():
create_and_run_plugin(PluginExample, sys.argv)
# run plugin event loop
if __name__ == "__main__":
main()
Deployment
The client has a built-in Python 3.13 interpreter, so integrations are delivered as Python modules. In order to be found by GOG GALAXY 2.1 an integration folder should be placed in lookup directory. Beside all the Python files, the integration folder must contain manifest.json and all third-party dependencies. See an exemplary structure.
Lookup directory
Windows:
%localappdata%\GOG.com\Galaxy\plugins\installedmacOS:
~/Library/Application Support/GOG.com/Galaxy/plugins/installed
Logging
Root logger is already setup by GOG GALAXY to store rotated log files in:
Windows:
%programdata%\GOG.com\Galaxy\logsmacOS:
/Users/Shared/GOG.com/Galaxy/Logs
Plugin logs are kept in plugin-<platform>-<guid>.log.
When debugging, inspecting the other side of communication in the GalaxyClient.log can be helpful as well.
Manifest
Obligatory JSON file to be placed in an integration folder.
{
"name": "Example plugin",
"platform": "test",
"guid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx",
"version": "0.1",
"description": "Example plugin",
"author": "Name",
"email": "[email protected]",
"url": "https://github.com/user/galaxy-plugin-example",
"script": "plugin.py"
}
| property | description |
|---|---|
guid |
custom Globally Unique Identifier |
version |
the same string as version in Plugin constructor |
script |
path of the entry point module, relative to the integration folder |
Dependencies
All third-party packages (packages not included in the Python 3.13 standard library) should be deployed along with plugin files. Use the following command structure:
pip install DEP --target DIR --implementation cp --python-version 313
For example, a plugin that uses requests could have the following structure:
installed
└── my_integration
├── galaxy
│ └── api
├── requests
│ └── ...
├── plugin.py
└── manifest.json
Legal Notice
By integrating or attempting to integrate any applications or content with or into GOG GALAXY 2.1 you represent that such application or content is your original creation (other than any software made available by GOG) and/or that you have all necessary rights to grant such applicable rights to the relevant community integration to GOG and to GOG GALAXY 2.1 end users for the purpose of use of such community integration and that such community integration comply with any third party license and other requirements including compliance with applicable laws.
Explore related projects
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
560,800 starspublic-apis/public-apis
A collective list of free APIs
497,028 starsmorluto/rea
Reverse engineer anything with agents, from app behavior down to native binaries.
441,107 starsopenclaw/openclaw
The AI that really does things. Any OS. Any Platform. The lobster way. 🦞
394,147 stars