TheRealMJP/Shadows
TheRealMJP/Shadows has 1,047 GitHub stars and 81 forks. GitHot measured 0 stars in 24 hours. Last checked 2026-11-09 11:33 UTC. Last push 2026-06-07.
A sample app that demonstrates several techniques for rendering real-time shadow maps
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README.md
OriginalShadows
This is a D3D11 sample app that demonstrates several techniques for rendering real-time shadow maps. The following techniques are implemented:
- Cascaded Shadow Maps
- Stabilized Cascaded Shadow Maps
- Automatic Cascade Fitting based on depth buffer analysis, as in Sample Distribution Shadow Maps.
- Various forms of Percentage Closer Filtering
- Variance Shadow Maps
- Exponential Variance Shadow Maps (EVSM)
- Moment Shadow Maps
This code sample was done as part of 2 articles for my blog, which you can find here:
- https://therealmjp.github.io/posts/shadow-maps/
- https://therealmjp.github.io/posts/shadow-sample-update/
Build Instructions
The repository contains a Visual Studio 2015 project and solution file that's ready to build and run on Windows 7, 8, or 10. All external dependencies are included in the repository.
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