SebLague/Hydraulic-Erosion
SebLague/Hydraulic-Erosion has 1,047 GitHub stars and 159 forks. GitHot measured 0 stars in 24 hours. Last checked 2026-11-09 11:33 UTC. Last push 2024-01-04.
Simulating erosion to try make procedural terrains look a little more natural. See my video on this project here: https://www.youtube.com/watch?v=eaXk97ujbPQ Interactive demo: https://sebastian.itch.io/hydraulic-erosion
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README.md
OriginalHydraulic-Erosion
Simulating erosion to try make procedural terrains look a little more natural. See my video on this project here: https://www.youtube.com/watch?v=eaXk97ujbPQ Interactive demo: https://sebastian.itch.io/hydraulic-erosion
To run this project you'll need to open it in the Unity game engine: https://unity3d.com/
Before:
After 70k iterations of erosion:

Resources: https://www.firespark.de/resources/downloads/implementation%20of%20a%20methode%20for%20hydraulic%20erosion.pdf http://ranmantaru.com/blog/2011/10/08/water-erosion-on-heightmap-terrain/
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