Projects
View on GitHub
SebLague/Fluid-Sim
SebLague/Fluid-Sim has 1,311 GitHub stars and 244 forks. GitHot measured 0 stars in 24 hours. Last checked 2026-11-07 08:08 UTC. Last push 2025-10-19.
A simple particle-based fluid simulation
Measured star growth
- in 24h
- 0
- in 7 days
- Update delayed
- in 15 days
- Update delayed
- in 1 month
- Update delayed
Net star changes over overlapping periods, not daily totals. Missing measurements are left blank. Stars measure attention, not software quality.
README.md
OriginalFluid-Sim
Development videos: Simulation and Rendering.
Project created in Unity 2022.3

With thanks to the following papers:
- Simulation:
- https://matthias-research.github.io/pages/publications/sca03.pdf
- https://web.archive.org/web/20250106201614/http://www.ligum.umontreal.ca/Clavet-2005-PVFS/pvfs.pdf
- https://sph-tutorial.physics-simulation.org/pdf/SPH_Tutorial.pdf
- https://web.archive.org/web/20140725014123/https://docs.nvidia.com/cuda/samples/5_Simulations/particles/doc/particles.pdf
- Rendering:
- https://developer.download.nvidia.com/presentations/2010/gdc/Direct3D_Effects.pdf
- https://cg.informatik.uni-freiburg.de/publications/2012_CGI_sprayFoamBubbles.pdf
Explore related projects
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
560,755 starspublic-apis/public-apis
A collective list of free APIs
496,973 starsmorluto/rea
Reverse engineer anything with agents, from app behavior down to native binaries.
440,618 starsopenclaw/openclaw
The AI that really does things. Any OS. Any Platform. The lobster way. 🦞
394,134 stars