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About

Kanvis Video: open-source Codex Skills and a local Kanvis Studio workspace for turning long-form content into editable video projects.

Creative & Media

README.en.md

Original

Kanvis Video

English | 中文

Do not merely read an article aloud. Direct it into a video.

Kanvis Video is the open-source video-production layer of Kanvis System. It turns long-form content into directed, release-gated video projects with Codex Skills and hands them to the local Kanvis Studio workspace for inspection and editing.

Its first bundled workflow is kanvis-article-to-video: long-form content becomes a visually directed project across human enhancement, faceless visual, and authorized avatar modes, with multilingual voice and caption paths.

Current version: v0.3.0

Naming and scope

Name Responsibility
Kanvis System Umbrella brand for Skills, Content OS, Studio, and future operating systems
Kanvis Content OS Obsidian content management and content assets; not this repository
Kanvis Video This repository: video Skills, project contracts, QA, and Studio handoff
Kanvis Article to Video First Skill, invoked as $kanvis-article-to-video
Kanvis Studio Local canvas, timeline, inspection, adjustment, rendering, and future project export

Kanvis Cut is retired as a product name because the workspace does substantially more than cutting.

Why it exists

Most avatar tools start with a finished script and return a talking-head clip. Kanvis Video starts with the article. It decides what to say, how to say it, which claims need visual evidence, and when the presenter should move aside for the information.

It is not another talking-head generator. It is an editorial video production pipeline.

How it differs from digital-human talking-head skills

This project is not centered on "generate one avatar clip." It is centered on "direct long-form content into a publishable video project."

Dimension Digital-human talking-head skill Kanvis Video
Starting point Finished script, portrait, and voice source Long-form article, WeChat post, course script, or Markdown document
Core problem Safely coordinate voice/avatar providers Adapt, storyboard, visualize, and release-gate article content
Screen strategy Presenter-led talking head Information graphics, evidence, process, comparison, and presenter PIP
Success criterion Authorized avatar video generation Source fidelity, visual information density, controlled cost, publish-ready QA
Contribution focus Provider API, asset preflight, job state Spoken adaptation, semantic scene grammar, layout presets, platform QA

If you already have a finished script and only need an authorized talking-head clip, this is not the shortest path. If you have articles, course scripts, or knowledge-base content that need visual structure, this is the intended scope.

Maintainers can use docs/positioning-vs-talking-head-skills.md to keep public communication centered on the directed content-to-video pipeline, not a provider pairing or talking-head clone.

What makes it different

  • Article-native: preserve the source, separate sourced claims from transitions, and adapt prose instead of reading paragraphs verbatim.
  • Semantic visual direction: choose comparison, process, hierarchy, number, evidence, quote, and diagram scenes from meaning.
  • Presenter-aware composition: use the avatar as a presenter, picture-in-picture guide, or omit it when evidence needs the full canvas.
  • Provider-adaptable: coordinate HeyGen, ElevenLabs, MiniMax, local CosyVoice, or future adapters through portable contracts.
  • Cost and consent gates: support off, confirm, and auto paid-call policies, cost ceilings, previews, and resumable job state.
  • Release-gated output: verify media properties, consent, and visual review before setting publish_ready to true.

Pipeline

flowchart LR
    A["Long-form content"] --> B["Brief and risk flags"]
    B --> C["Spoken script and pronunciations"]
    C --> D["Semantic scene plan"]
    D --> E["Voice and avatar preview"]
    E --> F{"User approval"}
    F -->|Approved| G["Graphics and composition"]
    F -->|Revise| C
    G --> H["Automated and visual QA"]
    H --> I["Release package"]

Current scope

This is a Codex orchestration Skill, not a hosted service or a bundled provider SDK. It provides production rules, portable data contracts, deterministic helper scripts, a local CosyVoice guide, a privacy-safe example, tests, and CI.

Voice, avatar, and rendering operations are performed by provider adapters and HyperFrames tools available in the user's Codex environment. Users bring their own accounts, credentials, billing, and rights to source materials.

Three production modes

Mode presenter_mode Purpose
Human enhancement human Keep a real performance and add captions, graphics, and effects
Faceless visual none Use narration, typography, diagrams, screenshots, and licensed media
Avatar presenter avatar Use an authorized generated avatar or disclosed performance-driven lip sync

All modes share the content, scene, effect, cover, QA, and export pipeline. See docs/production-modes.md.

The project remains useful without paid MiniMax or HeyGen calls. See docs/local-runtime.md for automatic hardware routing and mock fallback.

Kanvis Studio local workbench

The repository includes the basic Kanvis Studio, so users can inspect and lightly adjust Agent-generated video projects instead of only reading a project contract or screenshots.

Kanvis Studio with canvas, inspector, and multi-track timeline

It provides a visual layer canvas, basic multi-track timeline, text and effect controls, live preview, rendered playback, split/delete operations, undo/redo, local project storage, render jobs, and Codex/MCP integration.

The source is under workbench/ and is released under MIT. Its role is a basic inspection and adjustment surface, not the full commercial production backend. Customer project management, batch queues, account/provider operations, private template libraries, team SOPs, commercial export adapters, and client delivery systems are outside this repository. See Jianying / CapCut Export Strategy for the export direction.

Two launch modes

  1. Automatic handoff: after $kanvis-article-to-video renders and passes QA, the finished MP4 is registered as a project output and Kanvis Studio opens the current project.
  2. Direct open: invoke $kanvis-studio with a recent or explicit project directory, or run the command below.
npm run studio:open -- --project ./demo-project --video ./demo-project/output/video.mp4

An existing visualhyper.artifact.json keeps its editable layers and parameters. An MP4-only handoff is imported as a flat video for playback, inspection, and additional work; it cannot reconstruct layers already composited into the file.

Requirements

  • Codex or a compatible Skill runtime
  • Node.js 20+
  • ffmpeg and ffprobe for media QA
  • HyperFrames when rendering a finished composition
  • Provider accounts and API keys only when using cloud generation

Install

git clone https://github.com/Kanvis-chen/kanvis-video ~/.codex/skills/kanvis-video

Start a new Codex task and invoke the Skill explicitly:

Use $kanvis-article-to-video from Kanvis Video to turn this Chinese article into a visually directed video project, then open the result in Kanvis Studio.
Show me the script, scene plan, provider cost, and preview before paid full-length generation.

Implicit invocation is disabled to prevent accidental paid avatar generation.

Try the privacy-safe example

npm test
npm run check

Manual workflow:

node scripts/preflight.mjs \
  --article examples/knowledge-video/article.md \
  --config examples/knowledge-video/kanvis-video.config.json

node scripts/detect-runtime.mjs \
  --config examples/knowledge-video/kanvis-video.config.json

node scripts/init-project.mjs \
  --article examples/knowledge-video/article.md \
  --config examples/knowledge-video/kanvis-video.config.json \
  --out ./demo-project

node scripts/validate-scene-plan.mjs examples/knowledge-video/scene-plan.json

Use --paid with preflight.mjs to require confirmed consent, configured asset IDs, and an enabled paid-call policy.

The repository also includes a more general video-project protocol example:

Release QA

node scripts/quality-check.mjs \
  --video output/video.mp4 \
  --config kanvis-video.config.json \
  --report output/quality-report.json \
  --visual-review passed

publish_ready becomes true only when automated blockers are empty and the visual review has passed.

Safety

  • Use only authorized articles, voices, portraits, brands, and publishing accounts.
  • Load secrets from environment variables. Never commit them or print full authorization headers.
  • Do not publish real voice samples, private portraits, client videos, signed URLs, or local private paths.
  • Generate a 10-15 second preview before full generation with a new voice, avatar, or provider.
  • Verify medical, legal, financial, political, and rapidly changing claims.
  • Follow platform disclosure rules for synthetic media.

See SECURITY.md and references/acceptance-criteria.md.

Development

npm test
npm run check

Read CONTRIBUTING.md before adding provider adapters, scene grammar, platform presets, or QA rules.

For support boundaries, read SUPPORT.md. For release history, see CHANGELOG.md.

See docs/roadmap.md for the project roadmap. See docs/faq.md for common questions.

Roadmap

  • Project initialization, preflight, scene-plan validation, and media QA
  • Privacy-safe release QA report example: examples/knowledge-video/quality-report.example.json
  • Provider contracts and a local CosyVoice guide
  • Privacy-safe structured example, tests, and CI
  • Maintained HeyGen and MiniMax provider adapters
  • Reproducible public demo video and cost benchmark
  • More publishing presets, caption identities, and Chinese pronunciation resources
  • Stable examples for cover-director, subtitle-director, and effect-director
  • Stable Jianying/CapCut import asset package

License

MIT