Skip to content
Projects

Eclmist/Ether has 28 GitHub stars and 2 forks. GitHot measured 0 stars in 24 hours. Last checked 2026-11-15 15:09 UTC. Last push 2025-12-14.

How these counts are measured

What you can do

  • Physically Based Rendering
  • Deferred Opaque/Masked + Forward Translucency
  • Raytraced Lighting/Translucency/Reflections/GI (ReSTIR GI)
  • Reference Pathtracer

Measured star growth

in 24h
0
in 7 days
Collecting history
in 15 days
Collecting history
in 1 month
Collecting history

Net star changes over overlapping periods, not daily totals. Missing measurements are left blank. Stars measure attention, not software quality.

About

A DirectX12 raytracing renderer

Creative & Media

README.md

Original


Ether-Logo
Ether

A DirectX12 raytracing renderer

Build Status

Introduction

Ether is a 3D renderer written with DirectX 12 and C++, meant to be used as a platform for creating and testing graphics rendering techniques.

Ether is open-sourced, licensed under the GNU General Public License v3.

Features

  • Physically Based Rendering
  • Deferred Opaque/Masked + Forward Translucency
  • Raytraced Lighting/Translucency/Reflections/GI (ReSTIR GI)
  • Reference Pathtracer
  • Bindless Textures
  • Post Processing (TAA, Bloom, DOF)
  • Skeletal Mesh & Animation System
  • GPU Resource & Descriptor Management
  • Shader Reflection, Caching, and Hot Reloading
  • Automatic Root Signature Generation
  • Asset Pipeline /w Tool Integration (Matcha Editor)

Screenshots