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Eclmist/Ether
Eclmist/Ether has 28 GitHub stars and 2 forks. GitHot measured 0 stars in 24 hours. Last checked 2026-11-15 15:09 UTC. Last push 2025-12-14.
What you can do
- Physically Based Rendering
- Deferred Opaque/Masked + Forward Translucency
- Raytraced Lighting/Translucency/Reflections/GI (ReSTIR GI)
- Reference Pathtracer
Measured star growth
- in 24h
- 0
- in 7 days
- Collecting history
- in 15 days
- Collecting history
- in 1 month
- Collecting history
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About
A DirectX12 raytracing renderer
Creative & MediaREADME.md
Original
Ether
A DirectX12 raytracing renderer
Introduction
Ether is a 3D renderer written with DirectX 12 and C++, meant to be used as a platform for creating and testing graphics rendering techniques.
Ether is open-sourced, licensed under the GNU General Public License v3.
Features
- Physically Based Rendering
- Deferred Opaque/Masked + Forward Translucency
- Raytraced Lighting/Translucency/Reflections/GI (ReSTIR GI)
- Reference Pathtracer
- Bindless Textures
- Post Processing (TAA, Bloom, DOF)
- Skeletal Mesh & Animation System
- GPU Resource & Descriptor Management
- Shader Reflection, Caching, and Hot Reloading
- Automatic Root Signature Generation
- Asset Pipeline /w Tool Integration (Matcha Editor)
Screenshots