Bowserinator/TPTBox
Bowserinator/TPTBox has 27 GitHub stars and 2 forks. GitHot measured 0 stars in 24 hours, 0 in 7 days, and 0 in 15 days. Last checked 2026-11-15 07:50 UTC. Last push 2025-09-28.
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About
3D Falling sand game inspired by The Powder Toy
Creative & MediaREADME.md
OriginalThe Powder Box
The Powder Box is a 3D falling sand game built on top of the Raylib engine, inspired primarily by The Powder Toy. This project is very much a work in progress!
Join our discord: https://discord.gg/BJzM5hreKT
Build Instructions
This project is based on the Raylib premake template, which contains the specific build instructions. An abridged version:
# Pick a command below depending on your OS
./premake5 gmake2 # Linux
premake-mingw.bat # MinGW (Windows)
./premake5.osx gmake2 # MacOS
premake-VisualStudio.bat # Visual Studio project, untested! (Windows)
# Debug build (default):
make config=debug_x64
# Release build:
make config=release_x64
Executables will be in the _bin folder. Note that you will need to have a compiler that supports OpenMP, C++20 as well as opengl4.3. If make fails to detect your compiler, try specifying the compiler directly, ie make CC=g++.
Licenses & Credits
This code borrows great work by other members of the open-source community. Licenses for portions of the code can be found in the LICENSES/ folder. Notably,
- Francis Engelmann for his 3D DDA algorithm (MIT)
- The Powder Toy for some implementation details
- Jeffery Myers and Ramon Santamaria (@raysan5) for the Raylib premake project (zlib)
This project is licensed under the GPLv3 license.