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niessner/VoxelHashing has 711 GitHub stars and 201 forks. Star changes are not measured yet. Last checked 2026-11-12 20:07 UTC. Last push 2020-10-28.

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[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction

Crecimiento de estrellas medido

in 24h
Recopilando historial
in 7 days
Recopilando historial
in 15 days
Recopilando historial
in 1 month
Recopilando historial

Cambios netos en períodos que se solapan, no totales diarios. Los datos no disponibles se dejan en blanco. Las estrellas indican interés, no calidad.

README.md

Original

You are free to use this code with proper attribution in non-commercial applications (Please see License.txt). We are also happy to allow free commercial use; however, in that case we would like you to conact us first. For use in a publication or presentation, please cite the VoxelHashing publication(s).

INSTALLATION: The code was developed under VS2012.

CONTACT (feel free to contact us): [email protected] [email protected]

Requirements:

  • DirectX SDK June 2010
  • Kinect SDK (prev. to 2.0)
  • NVIDIA CUDA 6.5 (for the CUDA implementation)

Optional:

  • Kinect SDK (2.0 and above)
  • Prime sense SDK

We are also looking for active participation in this open source effort making large-scale 3D scanning publically accessible. Please contact us :)

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