jlmakes/scrollreveal
jlmakes/scrollreveal has 22,465 GitHub stars and 2,194 forks. GitHot measured +1 stars in 24 hours. Last checked 2026-11-07 09:23 UTC. Last push 2024-04-05.
So werden diese Zahlen gemessen
Elemente werden animiert, wenn sie beim Scrollen in den sichtbaren Bereich gelangen.
Gemessener Sternzuwachs
- in 24h
- +1
- in 7 days
- Aktualisierung verzögert
- in 15 days
- Aktualisierung verzögert
- in 1 month
- Aktualisierung verzögert
Nettoänderungen in überlappenden Zeiträumen, keine Tagessummen. Fehlende Messwerte bleiben leer. Sterne zeigen Interesse, nicht Qualität.
README.md
OriginalAnimate elements as they scroll into view.
Installation
Browser
A simple and fast way to get started is to include this script on your page:
<script src="https://unpkg.com/scrollreveal"></script>
This will create the global variable ScrollReveal
Be careful using this method in production. Without specifying a fixed version number, Unpkg may delay your page load while it resolves the latest version. Learn more at unpkg.com
Module
$ npm install scrollreveal
CommonJS
const ScrollReveal = require('scrollreveal')
ES2015
import ScrollReveal from 'scrollreveal'
Usage
Installation provides us with the constructor function ScrollReveal(). Calling this function returns the ScrollReveal instance, the “brain” behind the magic.
ScrollReveal employs the singleton pattern; no matter how many times the constructor is called, it will always return the same instance. This means we can call it anywhere, worry-free.
There’s a lot we can do with this instance, but most of the time we’ll be using the reveal() method to create animation. Fundamentally, this is how to use ScrollReveal:
<h1 class="headline">
Widget Inc.
</h1>
ScrollReveal().reveal('.headline')
🔎 See this demo live on JSBin
The full documentation can be found at https://scrollrevealjs.org
If you’re using an older version of ScrollReveal, you can find legacy documentation in the wiki
License
For commercial sites, themes, projects, and applications, keep your source code private/proprietary by purchasing a Commercial License.
Licensed under the GNU General Public License 3.0 for compatible open source projects and non-commercial use.
Copyright 2023 Fisssion LLC
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